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{GOATRIKWORKS_AB}
SE / STUDIO · 2025
FULL-STACKDEVOPSINTERACTIVE WEBECOMMERCEAUTOMATIONSWEDEN

Websites that feel alive. Systems that actually work.

GoatrikWorks AB is a Swedish full-stack studio building premium websites, apps, e-commerce and custom systems for companies that need more than a template.

// SHOWREEL_SLOT_v1● REC
build/system.ts
export const studio = {
  name: "GoatrikWorks AB",
  ships: ["web", "apps", "systems"],
  motion: true,
};
NODE/01 · LIVESE 59.33 / 18.06
Design/Development/Systems/Motion/Launch/Maintain/Design/Development/Systems/Motion/Launch/Maintain/Design/Development/Systems/Motion/Launch/Maintain/
§ 01 / STUDIO

We build the parts of the internet that people actually remember — premium websites, custom systems and digital products with motion, clarity and performance baked in from the first commit.

BUILT WITH TASTE · ENGINEERED TO SHIP
§ 02 / SELECTED WORK

An index of recent builds.

Project seeds and case slots — clearly labeled. Real client cases replace these as approvals come in.

VIEW
S/0101 / 08

Premium Websites

High-end marketing sites, landing pages and brand systems with custom motion, clean code and conversion logic baked in.

DELIVERABLES
  • Brand-driven design system
  • Bespoke motion language
  • CMS-ready structure
  • SEO + analytics-ready
STACK
ReactTypeScriptGSAPTanStack Start
S/0202 / 08

Web Apps & Product Interfaces

Internal tools, dashboards and product UIs that respect the work people do all day.

DELIVERABLES
  • Information architecture
  • Interaction model
  • Component library
  • Accessible UI
STACK
ReactTypeScriptRadixZod
S/0303 / 08

E-commerce & WooCommerce

Stores that actually convert — checkout flow, product UX, performance and design system in one piece.

DELIVERABLES
  • Theme + widget system
  • Checkout polish
  • Catalog UX
  • Speed pass
STACK
WooCommercePHPWordPressElementor
S/0404 / 08

Full-Stack Systems

Backend services, APIs and integrations with real domain modeling — not a thin wrapper around a database.

DELIVERABLES
  • Domain model
  • Typed API
  • Auth + audit
  • Docs
STACK
.NETNode.jsLaravelPostgreSQL
S/0505 / 08

Automation & AI Workflows

Quiet automations and AI-assisted flows that remove the boring parts of running a business.

DELIVERABLES
  • Workflow design
  • Integrations
  • AI assist layer
  • Operator UI
STACK
Node.jsTypeScriptOpenAIn8n-style flows
S/0606 / 08

DevOps, Docker & CI/CD

Containers, pipelines and deployments set up so shipping stays cheap and predictable.

DELIVERABLES
  • Dockerized services
  • CI/CD pipeline
  • Env strategy
  • Runbook
STACK
DockerGitHub ActionsLinuxCloud runtimes
S/0707 / 08

Motion & Interaction Design

Animation systems with intent: cinematic moments, scroll-led storytelling, micro-interactions that earn their pixels.

DELIVERABLES
  • Motion language
  • Scroll choreography
  • Hero set-piece
  • Reduced-motion fallbacks
STACK
GSAPFramer MotionCanvas/WebGL
S/0808 / 08

Maintenance, Performance & Iteration

Long-term care for sites and systems already in production: speed, stability and the next round of improvements.

DELIVERABLES
  • Audit
  • Performance pass
  • Iteration cycles
  • Monitoring
STACK
LighthouseSentry-class toolsAnalytics
§ 04 / PROCESS

Six steps, no theater.

Every project moves through the same arc. Some skip steps. Some loop. The point is clarity — both sides know what comes next.

  1. 01

    Signal

    Understand the business, audience, offer and what actually needs to convert.

    STEP 01 / 06
  2. 02

    Concept

    Define visual direction, copy angle, site structure and interaction language.

    STEP 02 / 06
  3. 03

    Prototype

    Build the key experience fast: hero, work flow, CTA path and motion system.

    STEP 03 / 06
  4. 04

    Build

    Develop the full experience with React, TypeScript, clean components and performance in mind.

    STEP 04 / 06
  5. 05

    Launch

    Test responsiveness, accessibility, SEO basics, analytics hooks and production readiness.

    STEP 05 / 06
  6. 06

    Iterate

    Improve based on real usage, new content and shifting business goals.

    STEP 06 / 06
§ 05 / EDGE

Built for things that matter.

No fake logos, no manufactured testimonials. The work speaks through what we choose to build for.

BUILT FOR / 01
Speed
BUILT FOR / 02
Clarity
BUILT FOR / 03
Conversion
BUILT FOR / 04
Maintainability
BUILT FOR / 05
Motion
BUILT FOR / 06
Scale
// SYSTEM.MANIFEST

Stack we live in.

v2025.04
01React02TypeScript03Node.js04Laravel05Vue06.NET07PHP08WordPress09WooCommerce10Docker11CI/CD12MySQL13PostgreSQL14WebGL15GSAP
§ 06 / LAB

Things we made because we wanted to.

Experiments, motion studies and interactive pieces. Live demos run in your browser — no install, no tracking.

Pointer Noise Field
WebGL-style canvas
LIVE
Coordinate Grid Drift
Scroll-reactive canvas
LIVE
Typographic Distortion
Letter-mask animation
LIVE
— DRAFTING —
Audio-reactive Sigil
WebGL
SOON
— DRAFTING —
Agent Console
Operator UI demo
SOON
§ 07 / BRIEF

Got a build that needs to feel sharper than everything around it?

Send the rough idea. GoatrikWorks will help shape the structure, design direction and technical path.

hello@goatrikworks.com
Sweden · OPEN FOR SELECTED BUILDS
// Encrypted in transit · Stored in Lovable Cloud
§ 08 / FAQ

Common questions, direct answers.

  • Premium websites, web apps, e-commerce builds, custom systems, automation and motion-led product surfaces. Generally 4–12 week engagements.
  • Yes — design direction, motion language, frontend and backend are handled in one studio. Less handoff, more coherence.
  • Yes. We start with an audit of structure, content and analytics, then redesign and rebuild the parts that actually move the business.
  • Yes. Custom themes, widget systems, checkout polish and store UX rebuilds — not just a plugin install.
  • That's the whole point. Motion is part of the system, not an afterthought, and we keep an eye on bundle size, paint cost and reduced-motion users.
  • Send a brief. We respond with a short call or written reply, scope and a path forward — usually within a couple of working days.
  • Yes, when there's a real product, real users and an appetite for serious craft.
  • Yes — performance passes, iterations and feature work on a retainer or per-cycle basis.